#ifndef file_config_menu_h
#define file_config_menu_h

#import "head.h"

/*layer_menu_main
*/
extern UIImageObject g_CfgMenuMainImageBackground;
extern UIImageObject g_CfgMenuMainImageTitle;

extern CGPoint g_CfgMenuMainHeart1Position;
extern CGPoint g_CfgMenuMainHeart2Position;
extern CGPoint g_CfgMenuMainHeart3Position;

extern UIImageObject g_CfgMenuMainImageCloud1;
extern UIImageObject g_CfgMenuMainImageCloud2;
extern UIImageObject g_CfgMenuMainImageCloud3;

extern char g_CfgMenuMainImageCloudWhitePath[STRING_BUF_SIZE];
extern char g_CfgMenuMainImageCloudBluePath[STRING_BUF_SIZE];

extern UIMenuItemImageObject g_CfgMenuMainItemPlay;
extern UIMenuItemImageObject g_CfgMenuMainItemLoveLibrary;
extern UIMenuItemImageObject g_CfgMenuMainItemSurvival;
extern UIMenuItemImageObject g_CfgMenuMainItemFunction;
extern UIMenuItemImageObject g_CfgMenuMainItemOption;
extern UIMenuItemImageObject g_CfgMenuMainItemGameCenter;
extern UIMenuItemImageObject g_CfgMenuMainItemMoreGames;

extern UIAnimationObject g_CfgMenuMainAniFunction;
extern UIAnimationObject g_CfgMenuMainAniHeart;

/*layer_menu_story_chapter
*/
extern UIImageObject g_CfgMenuChapterImageBackground;
extern UIImageObject g_CfgMenuChapterImageCloud1;
extern UIImageObject g_CfgMenuChapterImageCloud2;
extern UIMenuItemImageObject g_CfgMenuChapterItemBack;
extern char g_CfgMenuChapterPageBack[STRING_BUF_SIZE];
extern char g_CfgMenuChapterPageFlower[STRING_BUF_SIZE];
extern char g_CfgMenuChapterStarBackground[STRING_BUF_SIZE];
extern char g_CfgMenuChapterStarOn[STRING_BUF_SIZE];
extern char g_CfgMenuChapterStarOff[STRING_BUF_SIZE];
extern CGPoint g_CfgMenuChapterLabelTitilePosition;
extern CGPoint g_CfgMenuChapterStarBackgroundPosition;
extern CGPoint g_CfgMenuChapterStar1Position;
extern CGPoint g_CfgMenuChapterStar2Position;
extern CGPoint g_CfgMenuChapterStar3Position;
extern CGPoint g_CfgMenuChapterLabelReadPosition;
extern CGPoint g_CfgMenuChapterLabelClosePosition;
extern std::vector<SChapterBook> g_CfgMenuChapterBookTable;
extern UIAnimationObject g_CfgMenuChapterBookOpenNextAni;

/*option
*/
extern UIImageObject g_CfgMenuOptionImageBackground;
extern UIImageObject g_CfgMenuOptionImageBgm;
extern UIImageObject g_CfgMenuOptionImageSoundex;
extern CGPoint g_CfgMenuOptionItemBgmPosition;
extern CGPoint g_CfgMenuOptionItemSoundexPosition;
extern char g_CfgMenuOptionOnPath[STRING_BUF_SIZE];
extern char g_CfgMenuOptionOffPath[STRING_BUF_SIZE];
extern UIMenuItemImageObject g_CfgMenuOptionItemBack;

void CfgMenuLoadConfigFile(void);

#endif